![]() Although I can't speculate too much, from the couple of words spoiled on Khorne Berserkers in one of the previews, I didn't know whether they were going to have a kind of EAT/Eager Recruit reaction if either a Khorne unit dies, or if it kills something. (The most obvious analogoue is the Plaguebearers, but being an attack rather than an action is just clearly less strategic than Plaguebearers, although it is twice the damage.) I think that the only thing that will rescue this for Khorne is some really nice Synergy effects. ![]() As to what I might take out of my Zarathur deck to make way for this, however, is tricky. This is, after all, something of a repeatable Zarathur's flamers, swinging for 2 and pinging for 2 with our old buddy. However, the danger for all Chaos (and non-loyal DE and Ork) cards is that they all look a lot shinier in Zarathur. And it also synergises nicely with Blood for the Blood God, and I imagine some other hitherto unreleased Khorne cards in this cycle. ![]() It seems to me to be shaping up to be Khorne's answer to things like Kith or Swarmlord, with the little punts of damage. Ravening Psychopath: I actually think that this is a quite solid card. ![]()
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